Finally completed the tileset for our game’s first map! The posted samples here were created via the Tiled Map Editor. Current goal is to get these done in engine using GameMaker Studio 2. Screens shown at 2x original size.
Time to start working on the next environment map.
Testing out new environment tiles for texture overlays as well as implementing cliff edges. Pixels at 2x original size.
For one of my current projects; Testing out tilesets to create a top-down environment map complete with a HUD mock-up and character sprites.
Pixels are shown at 2x original size.